v0.14.0
cross.jou
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1 reset
2 brick x 10 y 20 z 5
3 
4 create surface rectangle width 2 height 6 zplane
5 rotate Surface 7 angle 45 about Z include_merged
6 create surface rectangle width 2 height 6 zplane
7 rotate Surface 8 angle -45 about Z include_merged
8 unite volume 2 3
9 subtract volume 2 from volume 1
10 
11 #create surface circle radius 2.5 zplane
12 #move Volume 5 location surface 2 except x y include_merged
13 #
14 #undo group begin
15 #merge tolerance 5.0e-4
16 #imprint tolerant volume all merge
17 #merge tolerance 5.000000e-04
18 #undo group end
19 #
20 delete Body 4
21 
22 block 1 add surface 1 2 3 4 5 6
23 block 1 name "MIX"
24 #block 2 add surface 11
25 #block 2 name "SPOT"
26 sideset 1 add surface 10
27 
28 volume all size auto factor 5 propagate
29 volume all scheme tetmesh proximity layers off
30 Trimesher geometry sizing on
31 mesh volume all
32 refine surface 10 numsplit 1 bias 1.0 depth 1 smooth