4 create surface rectangle width 2 height 6 zplane
5 rotate Surface 7 angle 45 about Z include_merged
6 create surface rectangle width 2 height 6 zplane
7 rotate Surface 8 angle -45 about Z include_merged
9 subtract volume 2 from volume 1
11 #create surface circle radius 2.5 zplane
12 #move Volume 5 location surface 2 except x y include_merged
15 #merge tolerance 5.0e-4
16 #imprint tolerant volume all merge
17 #merge tolerance 5.000000e-04
22 block 1 add surface 1 2 3 4 5 6
24 #block 2 add surface 11
26 sideset 1 add surface 10
28 volume all size auto factor 5 propagate
29 volume all scheme tetmesh proximity layers off
30 Trimesher geometry sizing on
32 refine surface 10 numsplit 1 bias 1.0 depth 1 smooth