2 #-pc_factor_mat_solver_type mumps
11 -snes_max_linear_solve_fail -1
12 -snes_converged_reason
13 -snes_linesearch_type basic
14 -snes_linesearch_monitor
22 #-ts_theta_initial_guess_extrapolate 1
25 #-ts_alpha_radius 0.75
29 -ts_exact_final_time matchstep
33 -ts_max_snes_failures -1
34 -ts_error_if_step_fails false
39 -mat_mumps_icntl_14 800
48 -pc_fieldsplit_type symmetric_multiplicative
50 -fieldsplit_0_ksp_type preonly
51 -fieldsplit_0_pc_type lu
52 -fieldsplit_0_pc_factor_mat_solver_type mumps
53 #-fieldsplit_0_pc_type gamg
54 #-fieldsplit_0_pc_mg_smoothup 1
55 #-fieldsplit_0_pc_mg_smoothdown 1
56 #-fieldsplit_0_pc_gamg_reuse_interpolation 1
58 -fieldsplit_1_ksp_type preonly
59 -fieldsplit_1_pc_type lu
60 -fieldsplit_1_pc_factor_mat_solver_type mumps
61 #-fieldsplit_1_pc_type gamg
62 #-fieldsplit_1_pc_mg_smoothup 1
63 #-fieldsplit_1_pc_mg_smoothdown 1
64 #-fieldsplit_1_pc_gamg_reuse_interpolation 1