v0.14.0
tutorials
vec-5
surface.py
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1
import
math
2
3
def
surface
(x, y, z, eta):
4
return
-math.tanh((-0.01 - x) / (eta * math.sqrt(2.)))
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surface.surface
def surface(x, y, z, eta)
Definition:
surface.py:3
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