v0.14.0 |
Class implemented by user to detect face orientation. More...
#include <tools/src/SurfaceSlidingConstrains.hpp>
Public Member Functions | |
virtual MoFEMErrorCode | getElementOrientation (MoFEM::Interface &m_field, const FEMethod *fe_method_ptr) |
virtual MoFEMErrorCode | getElementOrientation (MoFEM::Interface &m_field, const EntityHandle face) |
virtual MoFEMErrorCode | getElementOrientation (MoFEM::Interface &m_field, const FEMethod *fe_method_ptr) |
virtual MoFEMErrorCode | getElementOrientation (MoFEM::Interface &m_field, const EntityHandle face) |
Public Attributes | |
int | elementOrientation |
Class implemented by user to detect face orientation.
If mesh generated is with surface mesher, usually you don't have to do nothing, all elements on the surface have consistent orientation. In case of internal faces or if you do something with mesh connectivity which breaks orientation on the face, you have to implement method which will set orientation to face.
Definition at line 334 of file SurfaceSlidingConstrains.hpp.
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inlinevirtual |
Reimplemented in FractureMechanics::CrackPropagation::FaceOrientation.
Definition at line 345 of file SurfaceSlidingConstrains.hpp.
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inlinevirtual |
Reimplemented in FractureMechanics::CrackPropagation::FaceOrientation.
Definition at line 345 of file SurfaceSlidingConstrains.hpp.
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inlinevirtual |
Reimplemented in FractureMechanics::CrackPropagation::FaceOrientation.
Definition at line 339 of file SurfaceSlidingConstrains.hpp.
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inlinevirtual |
Reimplemented in FractureMechanics::CrackPropagation::FaceOrientation.
Definition at line 339 of file SurfaceSlidingConstrains.hpp.
int SurfaceSlidingConstrains::DriverElementOrientation::elementOrientation |
Definition at line 336 of file SurfaceSlidingConstrains.hpp.