v0.14.0
PrismInterface.hpp
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1 /**
2  * \file PrismInterface.hpp
3  *
4  * \brief MoFEM interface
5  *
6  * Insert prisms in the interface between two surfaces
7  *
8  * \ingroup mofem_prism_interface
9  */
10 
11 #ifndef __PRISMINTERFACE_HPP__
12 #define __PRISMINTERFACE_HPP__
13 
14 #include "UnknownInterface.hpp"
15 
16 namespace MoFEM {
17 
18 /**
19  * \brief Create interface from given surface and insert flat prisms in-between
20  *
21  * \ingroup mofem_prism_interface
22 */
24 
25  MoFEMErrorCode query_interface(boost::typeindex::type_index type_index,
26  UnknownInterface **iface) const;
27 
29  PrismInterface(const MoFEM::Core &core);
30 
31  /// destructor
32  ~PrismInterface() = default;
33 
34  /**
35  * \brief Store tetrahedra from each side of the interface
36  * separately in two child meshsets of the parent meshset
37  *
38  * Additional third child meshset contains nodes which can be split
39  * and skin edges
40  *
41  * \param msId Id of meshset
42  * \param cubit_bc_type type of meshset (NODESET, SIDESET or BLOCKSET and
43  * more)
44  * \param mesh_bit_level interface is added on this bit level
45  * \param recursive if true parent meshset is searched recursively
46  * \param verb verbosity level
47  *
48  * \note if bit_level == BitRefLevel.set() then interface will be added
49  * on all bit levels
50  */
51  MoFEMErrorCode getSides(const int msId, const CubitBCType cubit_bc_type,
52  const BitRefLevel mesh_bit_level,
53  const bool recursive, int verb = QUIET);
54 
55  /**
56  * \brief Store tetrahedra from each side of the interface
57  * separately in two child meshsets of the parent meshset
58  *
59  * Additional third child meshset contains nodes which can be split
60  * and skin edges
61  *
62  * \param msId Id of meshset
63  * \param cubit_bc_type type of meshset (NODESET, SIDESET or BLOCKSET and
64  * more)
65  * \param mesh_bit_level interface is added on this bit level
66  * \param seed_side use seed to decide which side to choose first
67  * \param recursive if true parent meshset is searched recursively
68  * \param verb verbosity level
69  *
70  * \note if bit_level == BitRefLevel.set() then interface will be added
71  * on all bit levels
72  */
73  MoFEMErrorCode getSides(const int msId, const CubitBCType cubit_bc_type,
74  const BitRefLevel mesh_bit_level, Range seed_side,
75  const bool recursive, int verb = QUIET);
76 
77  /**
78  * \brief Store tetrahedra from each side of the interface
79  * in two child meshsets of the parent meshset
80  *
81  * Additional third child meshset contains nodes which can be split
82  * and skin edges
83  *
84  * \param sideset parent meshset with the surface
85  * \param mesh_bit_level interface is added on this bit level
86  * \param recursive if true parent meshset is searched recursively
87  * \param verb verbosity level
88  *
89  * \note if bit_level == BitRefLevel.set() then interface will be added
90  * on all bit levels
91  *
92  * 1. Get tets adjacent to nodes of the interface meshset.
93  * 2. Take skin faces from these tets and get edges from that skin.
94  * 3. Take skin from triangles of the interface.
95  * 4. Subtract edges of skin faces from skin of triangles in order to get
96  * edges in the volume of the body, and not on the interface boundary.
97  * 5. Iterate between all triangles of the interface and find adjacent tets
98  * on each side of the interface
99  */
100  MoFEMErrorCode getSides(const EntityHandle sideset,
101  const BitRefLevel mesh_bit_level,
102  const bool recursive, int verb = QUIET);
103 
104 /**
105  * \brief Store tetrahedra from each side of the interface
106  * in two child meshsets of the parent meshset
107  *
108  * Additional third child meshset contains nodes which can be split
109  * and skin edges
110  *
111  * \param sideset parent meshset with the surface
112  * \param mesh_bit_level interface is added on this bit level
113  * \param seed_side use seed to decide which side to choose first
114  * \param recursive if true parent meshset is searched recursively
115  * \param verb verbosity level
116  *
117  * \note if bit_level == BitRefLevel.set() then interface will be added
118  * on all bit levels
119  *
120  * 1. Get tets adjacent to nodes of the interface meshset.
121  * 2. Take skin faces from these tets and get edges from that skin.
122  * 3. Take skin from triangles of the interface.
123  * 4. Subtract edges of skin faces from skin of triangles in order to get
124  * edges in the volume of the body, and not on the interface boundary.
125  * 5. Iterate between all triangles of the interface and find adjacent tets
126  * on each side of the interface
127  */
128  MoFEMErrorCode getSides(const EntityHandle sideset,
129  const BitRefLevel mesh_bit_level, Range seed_side,
130  const bool recursive, int verb = QUIET);
131 
132  /**
133  * \brief Find triangles which have three nodes on internal surface skin
134  *
135  * Internal surface skin is a set of all edges on the boundary of a given
136  * surface inside the body. This set of edges is also called the surface
137  * front. If a triangle has three nodes on the surface front, none of these
138  * nodes can be split. Therefore, such a triangle cannot be split and
139  * should be removed from the surface.
140  *
141  * @param sideset meshset with surface
142  * @param mesh_bit_level bit ref level of the volume mesh
143  * @param recursive if true search in sub-meshsets
144  * @param faces_with_three_nodes_on_front returned faces
145  * @param verb verbosity level
146  *
147  * @return error code
148  */
150  const EntityHandle sideset, const BitRefLevel mesh_bit_level,
151  const bool recursive, Range &faces_with_three_nodes_on_front,
152  int verb = QUIET);
153 
154  /**
155  * \brief Split nodes and other entities of tetrahedra on both sides
156  * of the interface and insert flat prisms in-between
157  *
158  * \param meshset volume meshset containing 3D entities around the interface
159  * \param bit bit ref level on which new entities will be stored
160  * \param msId meshset ID of the surface
161  * \param cubit_bc_type type of meshset (NODESET, SIDESET or BLOCKSET and
162  *more)
163  * \param add_interface_entities if true add prism elements at interface
164  * \param recursive if true parent meshset is searched recursively
165  * \param verb verbosity level
166  *
167  * \note Parent meshset must have three child meshsets: two with tetrahedra
168  * from each side of the interface, third containing nodes which can be split
169  * and skin edges
170  */
171  MoFEMErrorCode splitSides(const EntityHandle meshset, const BitRefLevel &bit,
172  const int msId, const CubitBCType cubit_bc_type,
173  const bool add_interface_entities,
174  const bool recursive = false, int verb = QUIET);
175 
176  /**
177  * \brief Split nodes and other entities of tetrahedra on both sides
178  * of the interface and insert flat prisms in-between
179  *
180  * \param meshset volume meshset containing 3D entities around the interface
181  * \param bit bit ref level on which new entities will be stored
182  * \param sideset meshset with surface
183  * \param add_interface_entities if true add prism elements at interface
184  * \param recursive if true parent meshset is searched recursively
185  * \param verb verbosity level
186  *
187  * \note Parent meshset must have three child meshsets: two with tetrahedra
188  * from each side of the interface, third containing nodes which can be split
189  * and skin edges
190  */
191  MoFEMErrorCode splitSides(const EntityHandle meshset, const BitRefLevel &bit,
192  const EntityHandle sideset,
193  const bool add_interface_entities,
194  const bool recursive = false, int verb = QUIET);
195 
196  /**
197  * \brief Split nodes and other entities of tetrahedra on both sides
198  * of the interface and insert flat prisms in-between
199  *
200  * \param meshset volume meshset containing 3D entities around the interface
201  * \param bit bit ref level on which new entities will be stored
202  * \param inhered_from_bit_level inherit nodes and other entities form this
203  * bit level
204  * \param inhered_from_bit_level_mask corresponding mask
205  * \param sideset meshset with surface
206  * \param add_interface_entities if true add prism elements at interface
207  * \param recursive if true parent meshset is searched recursively
208  * \param verb verbosity level
209  *
210  * \note Parent meshset must have three child meshsets: two with tetrahedra
211  * from each side of the interface, third containing nodes which can be split
212  * and skin edges
213  * \note inhered_from_bit_level needs to be specified for some meshsets
214  * with interfaces. Some nodes on some refinement levels are dividing edges
215  * but not splitting faces. Inheriting those nodes will not split faces.
216  */
217  MoFEMErrorCode splitSides(const EntityHandle meshset, const BitRefLevel &bit,
218  const BitRefLevel &inhered_from_bit_level,
219  const BitRefLevel &inhered_from_bit_level_mask,
220  const EntityHandle sideset,
221  const bool add_interface_entities,
222  const bool recursive = false, int verb = QUIET);
223 
224 };
225 
226 } // namespace MoFEM
227 
228 /**
229  * \defgroup mofem_prism_interface PrismInterface
230  * \brief Create prism interface between faces
231  *
232  * Create interface from given surface and insert flat prisms in-between
233  *
234  * \ingroup mofem
235  */
236 
237 #endif // __PRISMINTERFACE_HPP__
MoFEM::CoreTmp< 0 >
Core (interface) class.
Definition: Core.hpp:82
EntityHandle
MoFEM::PrismInterface
Create interface from given surface and insert flat prisms in-between.
Definition: PrismInterface.hpp:23
MoFEM::Exceptions::MoFEMErrorCode
PetscErrorCode MoFEMErrorCode
MoFEM/PETSc error code.
Definition: Exceptions.hpp:56
MoFEM
implementation of Data Operators for Forces and Sources
Definition: Common.hpp:10
bit
auto bit
set bit
Definition: hanging_node_approx.cpp:75
MoFEM::PrismInterface::splitSides
MoFEMErrorCode splitSides(const EntityHandle meshset, const BitRefLevel &bit, const int msId, const CubitBCType cubit_bc_type, const bool add_interface_entities, const bool recursive=false, int verb=QUIET)
Split nodes and other entities of tetrahedra on both sides of the interface and insert flat prisms in...
Definition: PrismInterface.cpp:519
MoFEM::PrismInterface::~PrismInterface
~PrismInterface()=default
destructor
UnknownInterface.hpp
MoFEM interface.
MoFEM::UnknownInterface
base class for all interface classes
Definition: UnknownInterface.hpp:34
Range
MoFEM::PrismInterface::cOre
MoFEM::Core & cOre
Definition: PrismInterface.hpp:28
MoFEM::Types::CubitBCType
std::bitset< 32 > CubitBCType
Definition: Types.hpp:52
MoFEM::PrismInterface::getSides
MoFEMErrorCode getSides(const int msId, const CubitBCType cubit_bc_type, const BitRefLevel mesh_bit_level, const bool recursive, int verb=QUIET)
Store tetrahedra from each side of the interface separately in two child meshsets of the parent meshs...
Definition: PrismInterface.cpp:56
MoFEM::PrismInterface::query_interface
MoFEMErrorCode query_interface(boost::typeindex::type_index type_index, UnknownInterface **iface) const
Definition: PrismInterface.cpp:11
MoFEM::Types::BitRefLevel
std::bitset< BITREFLEVEL_SIZE > BitRefLevel
Bit structure attached to each entity identifying to what mesh entity is attached.
Definition: Types.hpp:40
MoFEM::PrismInterface::findFacesWithThreeNodesOnInternalSurfaceSkin
MoFEMErrorCode findFacesWithThreeNodesOnInternalSurfaceSkin(const EntityHandle sideset, const BitRefLevel mesh_bit_level, const bool recursive, Range &faces_with_three_nodes_on_front, int verb=QUIET)
Find triangles which have three nodes on internal surface skin.
Definition: PrismInterface.cpp:393
QUIET
@ QUIET
Definition: definitions.h:208
MoFEM::PrismInterface::PrismInterface
PrismInterface(const MoFEM::Core &core)
Definition: PrismInterface.cpp:17